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» Opacity-Weighted Color Interpolation, for Volume Sampling
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60
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VVS
1998
IEEE
85views Visualization» more  VVS 1998»
15 years 3 months ago
Opacity-Weighted Color Interpolation, for Volume Sampling
Craig M. Wittenbrink, Thomas Malzbender, Michael E...
73
Voted
VMV
2008
120views Visualization» more  VMV 2008»
15 years 9 days ago
Interpolating and Downsampling RGBA Volume Data
For about twenty years the standard color sampling method for RGBA volume data has been the interpolation of opacity-weighted colors. In this work, we discuss the underlying appro...
Martin Kraus, Kai Bürger
87
Voted
CGI
2003
IEEE
15 years 4 months ago
Interactive Transfer Function Modification For Volume Rendering Using Compressed Sample Runs
This paper describes a software-based method for interactive transfer function modification. Our approach exploits the fact that, in general, a user will rarely want to modify the...
Vivek Srivastava, Uday Chebrolu, Klaus Mueller
100
Voted
CGF
2008
123views more  CGF 2008»
14 years 11 months ago
Gradient-based Interpolation and Sampling for Real-time Rendering of Inhomogeneous, Single-scattering Media
We present a real-time rendering algorithm for inhomogeneous, single scattering media, where all-frequency shading effects such as glows, light shafts, and volumetric shadows can ...
Zhong Ren, Kun Zhou, Stephen Lin, Baining Guo
120
Voted
SI3D
2003
ACM
15 years 4 months ago
Shear-image order ray casting volume rendering
This paper describes shear-image order ray casting, a new method for volume rendering. This method renders sampled data in three dimensions with image quality equivalent to the be...
Yin Wu, Vishal Bhatia, Hugh C. Lauer, Larry Seiler