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108
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SC
1995
ACM
15 years 7 months ago
Analysis of Multilevel Graph Partitioning
Recently, a number of researchers have investigated a class of algorithms that are based on multilevel graph partitioning that have moderate computational complexity, and provide ...
George Karypis, Vipin Kumar
LICS
2009
IEEE
15 years 10 months ago
On the Computational Complexity of Verifying One-Counter Processes
—One-counter processes are pushdown systems over a singleton stack alphabet (plus a stack-bottom symbol). We study the complexity of two closely related verification problems ov...
Stefan Göller, Richard Mayr, Anthony Widjaja ...
153
Voted
ECCV
2002
Springer
16 years 5 months ago
Multi-camera Scene Reconstruction via Graph Cuts
We address the problem of computing the 3-dimensional shape of an arbitrary scene from a set of images taken at known viewpoints. Multi-camera scene reconstruction is a natural gen...
Vladimir Kolmogorov, Ramin Zabih
171
Voted
IEEECGIV
2005
IEEE
15 years 9 months ago
A Practical Implementation of a 3-D Game Engine
Creating a 3-D game engine is not a trivial task as gamers often demand for high quality output with top notch performance in games. In this paper, we show you how various real-ti...
Thomas C. S. Cheah, Kok-Why Ng
COMPGEOM
2006
ACM
15 years 9 months ago
Plane embeddings of planar graph metrics
Embedding metrics into constant-dimensional geometric spaces, such as the Euclidean plane, is relatively poorly understood. Motivated by applications in visualization, ad-hoc netw...
MohammadHossein Bateni, Mohammad Taghi Hajiaghayi,...