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TEI
2010
ACM
135views Hardware» more  TEI 2010»
15 years 4 months ago
Designing interactive kinetic surfaces for everyday objects and environments
This research focuses on the topic of interactive surfaces, especially those which embody kinetic interactions. Through the research, I will provide a definition and a theoretical...
Hyunjung Kim
EDBT
2010
ACM
133views Database» more  EDBT 2010»
15 years 4 months ago
FPGAs: a new point in the database design space
In line with the insight that “one size” of databases will not fit all application needs [19], the database community is currently exploring various alternatives to commodity...
René Müller, Jens Teubner
DAC
2007
ACM
15 years 1 months ago
Design for Verification in System-level Models and RTL
It has long been the practice to create models in C or C++ for architectural studies, software prototyping and RTL verification in the design of Systems-on-Chip (SoC). It is often...
Anmol Mathur, Venkat Krishnaswamy
MM
2005
ACM
215views Multimedia» more  MM 2005»
15 years 3 months ago
OpenVIDIA: parallel GPU computer vision
Graphics and vision are approximate inverses of each other: ordinarily Graphics Processing Units (GPUs) are used to convert “numbers into pictures” (i.e. computer graphics). I...
James Fung, Steve Mann
79
Voted
ICRA
2007
IEEE
121views Robotics» more  ICRA 2007»
15 years 4 months ago
Models for the Design of a Tendon Driven Robot Eye
Eye motion strategies in animals and humans have v e2 h2 the goal of optimizing visual perception, therefore, the study of eye motions plays an important role in the design of huma...
Giorgio Cannata, Marco Maggiali