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TEI
2010
ACM
135views Hardware» more  TEI 2010»
15 years 8 months ago
Designing interactive kinetic surfaces for everyday objects and environments
This research focuses on the topic of interactive surfaces, especially those which embody kinetic interactions. Through the research, I will provide a definition and a theoretical...
Hyunjung Kim
EDBT
2010
ACM
133views Database» more  EDBT 2010»
15 years 8 months ago
FPGAs: a new point in the database design space
In line with the insight that “one size” of databases will not fit all application needs [19], the database community is currently exploring various alternatives to commodity...
René Müller, Jens Teubner
DAC
2007
ACM
15 years 5 months ago
Design for Verification in System-level Models and RTL
It has long been the practice to create models in C or C++ for architectural studies, software prototyping and RTL verification in the design of Systems-on-Chip (SoC). It is often...
Anmol Mathur, Venkat Krishnaswamy
MM
2005
ACM
215views Multimedia» more  MM 2005»
15 years 7 months ago
OpenVIDIA: parallel GPU computer vision
Graphics and vision are approximate inverses of each other: ordinarily Graphics Processing Units (GPUs) are used to convert “numbers into pictures” (i.e. computer graphics). I...
James Fung, Steve Mann
ICRA
2007
IEEE
121views Robotics» more  ICRA 2007»
15 years 7 months ago
Models for the Design of a Tendon Driven Robot Eye
Eye motion strategies in animals and humans have v e2 h2 the goal of optimizing visual perception, therefore, the study of eye motions plays an important role in the design of huma...
Giorgio Cannata, Marco Maggiali