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ICPP
2008
IEEE
15 years 6 months ago
A Scalable Architecture for Crowd Simulation: Implementing a Parallel Action Server
Crowd simulation can be considered as a special case of Virtual Environments where avatars are intelligent agents instead of user-driven entities. These applications require both ...
Guillermo Vigueras, Miguel Lozano, Carlos Perez, J...
ISPA
2005
Springer
15 years 5 months ago
OWL2Jess: A Transformational Implementation of the OWL Semantics
The wide scale usage of OWL for the formalization of real-world ontologies is currently influenced by important limitations which concern both its expressivity and the efficiency ...
Jing Mei, Elena Paslaru Bontas, Zuoquan Lin
CG
2005
Springer
14 years 11 months ago
Interpretive OpenGL for computer graphics
OpenGL is the industry-leading, cross-platform graphics application programming interface (API), and the only major API with support for virtually all operating systems. Many lang...
Bo Chen, Harry H. Cheng
SACMAT
2006
ACM
15 years 5 months ago
Traust: a trust negotiation-based authorization service for open systems
In recent years, trust negotiation (TN) has been proposed as a novel access control solution for use in open system environments in which resources are shared across organizationa...
Adam J. Lee, Marianne Winslett, Jim Basney, Von We...
CONCURRENCY
1998
181views more  CONCURRENCY 1998»
14 years 11 months ago
Communication Performance of Java-Based Parallel Virtual Machines
Message passing libraries such as Parallel Virtual Machine PVM and Message Passing Interface MPI provide a common Application Programming Interface API to implement parallel...
Narendar Yalamanchilli, William W. Cohen