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TKDE
2010
135views more  TKDE 2010»
15 years 1 months ago
A Rule-Based Trust Negotiation System
—Open distributed environments such as the World Wide Web facilitate information sharing but provide limited support to the protection of sensitive information and resources. Tru...
Piero A. Bonatti, Juri Luca De Coi, Daniel Olmedil...
TVCG
2011
168views more  TVCG 2011»
14 years 10 months ago
The Effect on Lower Spine Muscle Activation of Walking on a Narrow Beam in Virtual Reality
— To what extent do people behave in immersive virtual environments as they would in similar situations in a physical environment? There are many ways to address this question, r...
Angus Antley, Mel Slater
CAV
2006
Springer
101views Hardware» more  CAV 2006»
15 years 6 months ago
Ticc: A Tool for Interface Compatibility and Composition
Abstract. We present a brief overview of the tool Ticc (Tool for Interface Compatibility and Composition). In Ticc, a component interface describes both the behavior of a component...
B. Thomas Adler, Luca de Alfaro, Leandro Dias da S...
ATAL
2005
Springer
15 years 8 months ago
Exploring Congruence Between Organizational Structure and Task Performance: A Simulation Approach
Reorganization of the structure of an organization is a crucial issue in multi-agent systems that operate in an open, dynamic environment. Ideally, autonomous agents must be able t...
Frank Dignum, Virginia Dignum, Liz Sonenberg
VR
2003
IEEE
200views Virtual Reality» more  VR 2003»
15 years 8 months ago
The blue-c Distributed Scene Graph
In this paper we present a distributed scene graph architecture for use in the blue-c, a novel collaborative immersive virtual environment. We extend the widely used OpenGL Perfor...
Martin Näf, Edouard Lamboray, Oliver G. Staad...