We introduce a Game Logic with Preferences (GLP), which makes it possible to reason about how information or assumptions about the preferences of other players can be used by agen...
Sieuwert van Otterloo, Wiebe van der Hoek, Michael...
Declarative modelling approaches in principle assume a notion of representation or representational content for the modelling concepts. The notion of representational content as di...
This text is dedicated to modelling of real-time applications running under multitasking operating system. Theoretical background is based on timed automata by Alur and Dill. As th...
We present in this paper a new approach for the automatic verification and performance analysis of SysML activity diagrams. Since timeliness is important in the design and analysi...
Yosr Jarraya, Andrei Soeanu, Mourad Debbabi, Fawzi...
In this paper, we present a technique to design and verify the Look-Aside (LA-1) Interface standard used in network processors. Our design flow includes several refinements starti...