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ISM
2005
IEEE
165views Multimedia» more  ISM 2005»
15 years 3 months ago
eSports: Collaborative and Synchronous Video Annotation System in Grid Computing Environment
We designed eSports—a collaborative and synchronous video annotation platform, which is to be used in Internet scale cross-platform grid computing environment to facilitate Comp...
Gang Zhai, Geoffrey Fox, Marlon E. Pierce, Wenjun ...
CLUSTER
1999
IEEE
14 years 9 months ago
Experimental measurements and design guidelines for real-time software encryption in multimedia wireless LANs
To secure interactive multimedia applications in wireless LANs WLANs it is pertinent to implement real time cryptographic services. In this paper we evaluate the use of software b...
Aura Ganz, Se Hyun Park, Zvi Ganz
NOSSDAV
2001
Springer
15 years 2 months ago
Lightweight kernel/user communication for real-time and multimedia applications
Operating system enhancements to support real-time and multimedia applications often include specializations and extensions of kernel functionality, as with the kernel HTTP daemon...
Christian Poellabauer, Karsten Schwan, Richard Wes...
HPDC
1996
IEEE
15 years 1 months ago
Multimedia Multiparty Services to Native ATM Desktops
Telecommunications, Computing, and Video Technologies are rapidly converging, creating a new multimedia industry that will serve emerging markets on the information highways. To s...
H. Ouibrahim, J. A. van den Broecke
HOTNETS
2010
14 years 4 months ago
HTTP as the narrow waist of the future internet
Over the past decade a variety of network architectures have been proposed to address IP's limitations in terms of flexible forwarding, security, and data distribution. Meanw...
Lucian Popa 0002, Ali Ghodsi, Ion Stoica