We designed eSports—a collaborative and synchronous video annotation platform, which is to be used in Internet scale cross-platform grid computing environment to facilitate Comp...
Gang Zhai, Geoffrey Fox, Marlon E. Pierce, Wenjun ...
To secure interactive multimedia applications in wireless LANs WLANs it is pertinent to implement real time cryptographic services. In this paper we evaluate the use of software b...
Operating system enhancements to support real-time and multimedia applications often include specializations and extensions of kernel functionality, as with the kernel HTTP daemon...
Christian Poellabauer, Karsten Schwan, Richard Wes...
Telecommunications, Computing, and Video Technologies are rapidly converging, creating a new multimedia industry that will serve emerging markets on the information highways. To s...
Over the past decade a variety of network architectures have been proposed to address IP's limitations in terms of flexible forwarding, security, and data distribution. Meanw...