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MMM
2003
Springer
154views Multimedia» more  MMM 2003»
15 years 5 months ago
On Generating Virtual Worlds from Domain Ontologies
Virtual Worlds are computer-hosted visual environments that create the effect of an interactive three-dimensional world in which objects have a sense of spatial and physical prese...
Olga De Troyer, Wesley Bille, Raul Romero, Peter S...
P2P
2003
IEEE
115views Communications» more  P2P 2003»
15 years 5 months ago
NanoPeer Networks and P2P Worlds
We present the NanoPeers architecture paradigm, a peer-to-peer network of lightweight devices, lacking all or most of the capabilities of their computer-world counterparts. We ide...
Peter Triantafillou, Nikos Ntarmos, Sotiris E. Nik...
PG
2003
IEEE
15 years 5 months ago
Depth-Peeling for Texture-Based Volume Rendering
We present the concept of volumetric depth-peeling. The proposed method is conceived to render interior and exterior iso-surfaces for a fixed iso-value and to blend them without ...
Zoltán Nagy, Reinhard Klein
RTAS
2003
IEEE
15 years 5 months ago
Probabilistic Worst-Case Response-Time Analysis for the Controller Area Network
This paper presents a novel approach for calculating a probabilistic worst-case response-time for messages in the Controller Area Network (CAN). CAN uses a bit-stuffing mechanism...
Thomas Nolte, Hans Hansson, Christer Norström
GROUP
2003
ACM
15 years 5 months ago
Communities of action: a cognitive and social approach to the design of CSCW systems
Most current theories about collective cognitive activities in limited groups apply to structurally closed co-operative situations Here we propose to work in the framework of inte...
Manuel Zacklad