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ADHOCNETS
2010
Springer
14 years 10 months ago
Balanced Itinerary Planning for Multiple Mobile Agents in Wireless Sensor Networks
In this paper, we consider the use of multiple mobile software agents to perform different tasks in wireless sensor networks (WSNs). To this regard, determining the number of mobil...
Min Chen, Wei Cai, Sergio González-Valenzue...
ADHOCNOW
2010
Springer
14 years 10 months ago
On Minimizing the Sum of Sensor Movements for Barrier Coverage of a Line Segment
A set of sensors establishes barrier coverage of a given line segment if every point of the segment is within the sensing range of a sensor. Given a line segment I, n mobile sensor...
Jurek Czyzowicz, Evangelos Kranakis, Danny Krizanc...
ICIP
2010
IEEE
14 years 9 months ago
Accelerated video encoding using render context information
In this paper, we present a method to speed up video encoding of GPU rendered 3D scenes, which is particularly suited for the efficient and low-delay encoding of 3D game output as...
Philipp Fechteler, Peter Eisert
COMPSAC
2009
IEEE
14 years 9 months ago
Towards Call for Testing: An Application to User Acceptance Testing of Web Applications
1 The paper proposes a new test model, Call-For-Testing (CFT), and applies it to User Acceptance Testing (UAT) of Web Applications. Different from traditional approaches, UAT in th...
Lian Yu, Wei Zhao, Xiaofeng Di, Changzhu Kong, Wen...
GAMEON
2009
14 years 9 months ago
Explorations in Player Motivations: Game Mechanics
This article, assuming that player motivations are the outcome of continuous player-environment interactions, applies the needs framework of Murray (1938) to a computer game and i...
Barbaros Bostan, Ugur Kaplancali