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NOSSDAV
2001
Springer
15 years 8 months ago
Network support for mobile multimedia using a self-adaptive distributed proxy
Recent advancements in video and audio codec technologies (e.g., RealVideo [18]) make multimedia streaming possible across a wide range of network conditions. With an increasing t...
Zhuoqing Morley Mao, Hoi-sheung Wilson So, Byungho...
IPPS
2009
IEEE
15 years 10 months ago
Annotation-based empirical performance tuning using Orio
In many scientific applications, significant time is spent tuning codes for a particular highperformance architecture. Tuning approaches range from the relatively nonintrusive (...
Albert Hartono, Boyana Norris, Ponnuswamy Sadayapp...
ACMACE
2005
ACM
15 years 9 months ago
Possession techniques for interaction in real-time strategy augmented reality games
There have been a number of interactive games created for Augmented Reality (AR) environments. In this paper, interaction techniques to support Real-Time Strategy (RTS) games in A...
Keith Phillips, Wayne Piekarski
131
Voted
IM
2007
15 years 5 months ago
Compass: Cost of Migration-aware Placement in Storage Systems
— We investigate methodologies for placement and migration of logical data stores in virtualized storage systems leading to optimum system configuration in a dynamic workload sc...
Akshat Verma, Upendra Sharma, Rohit Jain, Koustuv ...
167
Voted
VTC
2006
IEEE
203views Communications» more  VTC 2006»
15 years 9 months ago
The 3G Long-Term Evolution - Radio Interface Concepts and Performance Evaluation
Abstract—3GPP is in the process of defining the long-term evolution (LTE) for 3G radio access, sometimes referred to as Super3G, in order to maintain the future competitiveness o...
Erik Dahlman, Hannes Ekström, Anders Furuskar...