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NETGAMES
2006
ACM
15 years 9 months ago
Network game design: hints and implications of player interaction
While psychologists analyze network game-playing behavior in terms of players’ social interaction and experience, understanding user behavior is equally important to network res...
Kuan-Ta Chen, Chin-Laung Lei
121
Voted
OSDI
2000
ACM
15 years 5 months ago
Latency Management in Storage Systems
Storage Latency Estimation Descriptors, or SLEDs, are an API that allow applications to understand and take advantage of the dynamic state of a storage system. By accessing data i...
Rodney Van Meter, Minxi Gao
108
Voted
SIGCOMM
2006
ACM
15 years 9 months ago
Enabling contribution awareness in an overlay broadcasting system
We consider the design of bandwidth-demanding broadcasting applications using overlays in environments characterized by hosts with limited and asymmetric bandwidth, and significa...
Yu-Wei Eric Sung, Michael A. Bishop, Sanjay G. Rao
117
Voted
MMAS
2004
Springer
15 years 9 months ago
Quantitative Organizational Models for Large-Scale Agent Systems
Abstract. As the scale and scope of multi-agent systems grow, it becomes increasingly important to design and manage the manner in which the participants interact. The potential fo...
Bryan Horling, Victor R. Lesser
137
Voted
PERCOM
2009
ACM
15 years 10 months ago
Distributed Policy Resolution Through Negotiation in Ubiquitous Computing Environments
—Ensuring spontaneous ad hoc interoperation in decentralized ubiquitous computing environments is challenging, because of heterogeneous resources and divergent policies. Centrali...
Venkatraman Ramakrishna, Peter L. Reiher, Leonard ...