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NOSSDAV
2005
Springer
15 years 5 months ago
MOPAR: a mobile peer-to-peer overlay architecture for interest management of massively multiplayer online games
In this paper we propose a fully distributed peer-to-peer (P2P) infrastructure supporting Networked Virtual Environment (NVE) applications, such as massively multiplayer online ga...
Anthony (Peiqun) Yu, Son T. Vuong
ISLPED
2003
ACM
122views Hardware» more  ISLPED 2003»
15 years 5 months ago
A mixed-clock issue queue design for globally asynchronous, locally synchronous processor cores
Ever shrinking device sizes and innovative micro-architectural and circuit design techniques have made it possible to have multi-million transistor systems running at multi-gigahe...
Venkata Syam P. Rapaka, Diana Marculescu
SC
2000
ACM
15 years 4 months ago
Parallel Smoothed Aggregation Multigrid: Aggregation Strategies on Massively Parallel Machines
Algebraic multigrid methods offer the hope that multigrid convergence can be achieved (for at least some important applications) without a great deal of effort from engineers an...
Ray S. Tuminaro, Charles Tong
DEBS
2010
ACM
15 years 3 months ago
Evaluation of streaming aggregation on parallel hardware architectures
We present a case study parallelizing streaming aggregation on three different parallel hardware architectures. Aggregation is a performance-critical operation for data summarizat...
Scott Schneider, Henrique Andrade, Bugra Gedik, Ku...
ICDCS
2010
IEEE
15 years 1 months ago
Opportunistic Routing for Interactive Traffic in Wireless Networks
Abstract--To take advantage of the broadcast nature of wireless communication, a number of opportunistic routing techniques have recently been proposed. In order to manage the extr...
Tianji Li, Douglas J. Leith, Lili Qiu