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NETGAMES
2005
ACM
15 years 3 months ago
Dissecting server-discovery traffic patterns generated by multiplayer first person shooter games
We study the ‘background traffic’ resulting from tens of thousands of networked first person shooter (FPS) clients searching for servers on which to play. Networked, multiplay...
Sebastian Zander, David Kennedy, Grenville J. Armi...
EUROSYS
2008
ACM
15 years 6 months ago
Application-level isolation and recovery with solitude
When computer systems are compromised by an attack, it is difficult to determine the precise extent of the damage caused by the attack because the state changes made by an attack...
Shvetank Jain, Fareha Shafique, Vladan Djeric, Ash...
TACAS
2005
Springer
108views Algorithms» more  TACAS 2005»
15 years 3 months ago
On Some Transformation Invariants Under Retiming and Resynthesis
Transformations using retiming and resynthesis operations are the most important and practical (if not the only) techniques used in optimizing synchronous hardware systems. Althoug...
Jie-Hong Roland Jiang
144
Voted
HCI
2009
14 years 7 months ago
Mind-Mirror: EEG-Guided Image Evolution
Abstract. We propose a brain-computer interface (BCI) system for evolving images in realtime based on subject feedback derived from electroencephalography (EEG). The goal of this s...
Nima Bigdely Shamlo, Scott Makeig
IROS
2009
IEEE
142views Robotics» more  IROS 2009»
15 years 4 months ago
Haptic feedback for molecular simulation
— In this paper, a new tool dedicated to the analysis and the conception of molecules is presented. It is composed of an adaptive simulation software and a haptic device used to ...
Aude Bolopion, Barthelemy Cagneau, Stephane Redon,...