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ACMACE
2005
ACM
15 years 10 months ago
The CaveUT system: immersive entertainment based on a game engine
We describe the development of the CaveUT system, which is a software supporting immersive virtual reality installations based on the Unreal Tournament game engine. CaveUT impleme...
Jeffrey Jacobson, Marc Le Renard, Jean-Luc Lugrin,...
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SIGOPSE
2004
ACM
15 years 10 months ago
Constructing component-based extension interfaces in legacy systems code
Implementing an extension of a legacy operating system requires knowing what functionalities the extension should provide and how the extension should be integrated with the legac...
Gilles Muller, Julia L. Lawall, Jean-Marc Menaud, ...
VISSYM
2007
15 years 6 months ago
TrustNeighborhoods: Visualizing Trust in Distributed File Sharing Systems
We present TrustNeighborhoods, a security trust visualization for situational awareness on the Internet aimed at novice and intermediate users of a distributed file sharing system...
Niklas Elmqvist, Philippas Tsigas
CAEPIA
2003
Springer
15 years 9 months ago
Towards a Generic Multiagent Model for Decision Support: Two Case Studies
This paper describes how agent and knowledge technology can be used to build advanced software systems that support operational decisionn complex domains. In particular, we present...
Sascha Ossowski, José-Luis Pérez-de-...
OSDI
2006
ACM
16 years 4 months ago
Distributed Directory Service in the Farsite File System
We present the design, implementation, and evaluation of a fully distributed directory service for Farsite, a logically centralized file system that is physically implemented on a...
John R. Douceur, Jon Howell