Although social research into group interaction has flourished since the 20th century, the technology of embodied conversational agents for handling multiparty interaction is stil...
We designed eSports—a collaborative and synchronous video annotation platform, which is to be used in Internet scale cross-platform grid computing environment to facilitate Comp...
Gang Zhai, Geoffrey Fox, Marlon E. Pierce, Wenjun ...
Music is a very important part of our lives. People enjoy listening to the music, and many of us find a special pleasure in creating the music. Computers further extended many asp...
Memory latency is an important bottleneck in system performance that cannot be adequately solved by hardware alone. Several promising software techniques have been shown to addres...
Mark Horowitz, Margaret Martonosi, Todd C. Mowry, ...
One of the envisioned advantages of scalable video coding is its inherent suitability for achieving unequal error protection (UEP). UEP can be effectively used for graceful qualit...