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ISCA
2005
IEEE
131views Hardware» more  ISCA 2005»
15 years 10 months ago
BugNet: Continuously Recording Program Execution for Deterministic Replay Debugging
Significant time is spent by companies trying to reproduce and fix the bugs that occur for released code. To assist developers, we propose the BugNet architecture to continuousl...
Satish Narayanasamy, Gilles Pokam, Brad Calder
RTSS
2005
IEEE
15 years 10 months ago
Improving Soft Real-Time Performance through Better Slack Reclaiming
Modern operating systems frequently support applications with a variety of timing constraints including hard real-time, soft real-time, and best-effort. To guarantee performance, ...
Caixue Lin, Scott A. Brandt
DBISP2P
2005
Springer
129views Database» more  DBISP2P 2005»
15 years 10 months ago
Querying a Super-Peer in a Schema-Based Super-Peer Network
We propose a novel approach for de ning and querying a super-peer within a schema-based super-peer network organized into a two-level architecture: the low level, called the peer l...
Domenico Beneventano, Sonia Bergamaschi, Francesco...
HPDC
2000
IEEE
15 years 9 months ago
Event Services for High Performance Computing
The Internet and the Grid are changing the face of high performance computing. Rather than tightly-coupled SPMD-style components running in a single cluster, on a parallel machine...
Greg Eisenhauer, Fabián E. Bustamante, Kars...
SIGGRAPH
2000
ACM
15 years 8 months ago
Pomegranate: a fully scalable graphics architecture
Pomegranate is a parallel hardware architecture for polygon rendering that provides scalable input bandwidth, triangle rate, pixel rate, texture memory and display bandwidth while...
Matthew Eldridge, Homan Igehy, Pat Hanrahan