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» Opponent Modeling in Real-Time Strategy Games
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TSMC
2010
14 years 4 months ago
Attack and Flee: Game-Theory-Based Analysis on Interactions Among Nodes in MANETs
In mobile ad hoc networks, nodes have the inherent ability to move. Aside from conducting attacks to maximize their utility and cooperating with regular nodes to deceive them, mali...
Feng Li, Yinying Yang, Jie Wu
SAB
2010
Springer
128views Optimization» more  SAB 2010»
14 years 7 months ago
Simulation of How Neuromodulation Influences Cooperative Behavior
Abstract. Neuromodulators can have a strong effect on how organisms cooperate and compete for resources. To better understand the effect of neuromodulation on cooperative behavior,...
Andrew Zaldivar, Derrik E. Asher, Jeffrey L. Krich...
TCIAIG
2010
14 years 4 months ago
The Parametrized Probabilistic Finite-State Transducer Probe Game Player Fingerprint Model
Abstract--Fingerprinting operators generate functional signatures of game players and are useful for their automated analysis independent of representation or encoding. The theory ...
Jeffrey Tsang
JAIR
2008
138views more  JAIR 2008»
14 years 9 months ago
Networks of Influence Diagrams: A Formalism for Representing Agents' Beliefs and Decision-Making Processes
This paper presents Networks of Influence Diagrams (NID), a compact, natural and highly expressive language for reasoning about agents' beliefs and decision-making processes....
Ya'akov Gal, Avi Pfeffer
TIP
2010
107views more  TIP 2010»
14 years 4 months ago
Risk-Distortion Analysis for Video Collusion Attacks: A Mouse-and-Cat Game
Copyright protection is a key issue for video sharing over public networks. To protect the video content from unauthorized redistribution, digital fingerprinting is commonly used. ...
Yan Chen, W. Sabrina Lin, K. J. Ray Liu