The genetic programming (GP) paradigm is a new approach to inductively forming programs that describe a particular problem. The use of natural selection based on a fitness ]unction...
The aim of General Game Playing (GGP) is to create intelligent agents that automatically learn how to play many different games at an expert level without any human intervention. ...
In this paper we focus on the adaptation of boosting to grammatical inference. We aim at improving the performances of state merging algorithms in the presence of noisy data by us...
Jean-Christophe Janodet, Richard Nock, Marc Sebban...
Abstract— This paper proposes an approach to learn subjectindependent P300 models for EEG-based brain-computer interfaces. The P300 models are first learned using a pool of exis...
Abstract. Subspace mapping methods aim at projecting high-dimensional data into a subspace where a specific objective function is optimized. Such dimension reduction allows the re...
Axel J. Soto, Marc Strickert, Gustavo E. Vazquez, ...