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ATAL
2007
Springer
15 years 6 months ago
Advice taking in multiagent reinforcement learning
This paper proposes the β-WoLF algorithm for multiagent reinforcement learning (MARL) in the stochastic games framework that uses an additional “advice” signal to inform agen...
Michael Rovatsos, Alexandros Belesiotis
94
Voted
ICML
2002
IEEE
16 years 1 months ago
Action Refinement in Reinforcement Learning by Probability Smoothing
In many reinforcement learning applications, the set of possible actions can be partitioned by the programmer into subsets of similar actions. This paper presents a technique for ...
Carles Sierra, Dídac Busquets, Ramon L&oacu...
120
Voted
ATAL
2007
Springer
15 years 6 months ago
Reducing the complexity of multiagent reinforcement learning
It is known that the complexity of the reinforcement learning algorithms, such as Q-learning, may be exponential in the number of environment’s states. It was shown, however, th...
Andriy Burkov, Brahim Chaib-draa
IJCAI
2001
15 years 2 months ago
R-MAX - A General Polynomial Time Algorithm for Near-Optimal Reinforcement Learning
R-max is a very simple model-based reinforcement learning algorithm which can attain near-optimal average reward in polynomial time. In R-max, the agent always maintains a complet...
Ronen I. Brafman, Moshe Tennenholtz
75
Voted
CSE
2009
IEEE
15 years 7 months ago
Reinforcement Learning of Listener Response for Mood Classification of Audio
This paper describes a method of applying a reinforcement learning artificial intelligence to categorize audio files by mood based on listener response during a performance. The s...
Jack Stockholm, Philippe Pasquier