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CGI
2006
IEEE
15 years 4 months ago
Real-Time Rendering of Point Based Water Surfaces
Abstract. In recent years, attention has been paid to particle-based fluid simulation, with several methods being developed to incorporate particle-based simulation into CG animat...
Kei Iwasaki, Yoshinori Dobashi, Fujiichi Yoshimoto...
ECCV
2010
Springer
15 years 11 days ago
Photometric Stereo for Dynamic Surface Orientations
Abstract. We present a photometric stereo method for non-rigid objects of unknown and spatially varying materials. The prior art uses timemultiplexed illumination but assumes const...
ICIP
2010
IEEE
14 years 8 months ago
Human action recognition using the motion of interest points
Even if the problem of human action categorization from videos has received a lot of attention during the past decade, it remains a challenging problem in operative conditions due...
Francesco Monti, Carlo S. Regazzoni
ICPR
2002
IEEE
15 years 11 months ago
Estimation of 3D Motion from Stereo Images- Differential and Discrete Formulations
In this paper we analyze the problem of motion estimation from a sequence of stereo images. We formulate both the differential and discrete approaches of two methods. The differen...
Helder Araújo, Nuno Gonçalves
ISRR
2005
Springer
201views Robotics» more  ISRR 2005»
15 years 3 months ago
Advances in High Resolution Imaging from Underwater Vehicles
Large area mapping at high resolution underwater continues to be constrained by the mismatch between available navigation as compared to sensor accuracy. In this paper we present ...
Hanumant Singh, Christopher N. Roman, Oscar Pizarr...