We introduce PlayAnywhere, a front-projected computer vision-based interactive table system which uses a new commercially available projection technology to obtain a compact, self...
Abstract. We propose a model of the shape, motion and appearance of a sequence of images that captures occlusions, scene deformations, arbitrary viewpoint variations and changes in...
Jeremy D. Jackson, Anthony J. Yezzi, Stefano Soatt...
This study concerns a threshold-based matching algorithm for Clos (t-MAC) network switches. The studied Clos network uses a central photonic switch fabric for transporting high-spe...
Analysis of the human gaze is a basic way to investigate human attention. Similarly, the view image of a human being includes the visual information of what he/she pays attention ...
Abstract. New generation network services must be deployed and managed according to the specific customer requirements. In this context, service providers must devise a way to des...