Vision-based user interfaces enable natural interaction modalities such as gestures. Such interfaces require computationally intensive video processing at low latency. We demonstr...
Ming-yu Chen, Lily B. Mummert, Padmanabhan Pillai,...
Many vision applications have been formulated as Markov Random Field (MRF) problems. Although many of them are discrete labeling problems, continuous formulation often achieves gre...
Wonsik Kim (Seoul National University), Kyoung Mu ...
This paper describes an idea of recognizing the human face in the presence of strong facial expressions using model based approach. The features extracted for the face image sequen...
Zahid Riaz, Christoph Mayer, Matthias Wimmer, Mich...
We present a cartoon animation style rendering method for water animation. In an effort to capture and represent crucial features of water observed in traditional cartoon animatio...
Actions in real world applications typically take place in cluttered environments with large variations in the orientation and scale of the actor. We present an approach to simult...