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PACT
2005
Springer
15 years 3 months ago
Optimal Behavior of a Moving Creature in the Cellular Automata Model
The goal of our investigation is to find automatically the best rule for a cell in the cellular automata model. The cells are either of type Obstacle, Empty or Creature. Only Crea...
Mathias Halbach, Rolf Hoffmann
ACRI
2006
Springer
15 years 4 months ago
Optimal 6-State Algorithms for the Behavior of Several Moving Creatures
The goal of our investigation is to find automatically the absolutely best rule for a moving creature in a cellular field. The task of the creature is to visit all empty cells wi...
Mathias Halbach, Rolf Hoffmann, Lars Both
ACRI
2004
Springer
15 years 3 months ago
Optimizing the Behavior of a Moving Creature in Software and in Hardware
We have investigated a problem where the goal is to find automatically the best rule for a cell in the cellular automata model. The cells are either of type OBSTACLE, EMPTY or CRE...
Mathias Halbach, Wolfgang Heenes, Rolf Hoffmann, J...
ARCS
2008
Springer
15 years 2 days ago
How Efficient are Creatures with Time-shuffled Behaviors?
: The task of the creatures in the "creatures' exploration problem" is to visit all empty cells in an environment with a minimum number of steps. We have analyzed th...
Patrick Ediger, Rolf Hoffmann, Mathias Halbach
WSC
2007
15 years 12 days ago
Upgraded cellular automata based group-work interaction simulation
The simulation of group-work interaction is significant for Chinese enterprise organizational management. As a result, a cellular-automata based simulation model is put forward. T...
Dong Shengping, Hu Bin