In this paper we present a novel approach for the 3D Euclidean reconstruction of deformable objects observed by a perspective camera with variable intrinsic parameters. We formula...
Alessio Del Bue, Lourdes de Agapito, Xavier Llad&o...
Estimation of camera pose from an image of n points or lines with known correspondence is a thoroughly studied problem in computer vision. Most solutions are iterative and depend o...
We present an approach for efficiently recognizing all objects in a scene and estimating their full pose from multiple views. Our approach builds upon a state of the art single-vie...
An original concept for computing instantaneous 3D pose and 3D velocity of fast moving objects using a single view is proposed, implemented and validated. It takes advantage of the...
Omar Ait-Aider, Nicolas Andreff, Jean-Marc Lavest,...
—Extracting high-quality dynamic foreground layers from a video sequence is a challenging problem due to the coupling of color, motion, and occlusion. Many approaches assume that...