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EGH
2010
Springer
14 years 9 months ago
Parallel SAH k-D tree construction
The k-D tree is a well-studied acceleration data structure for ray tracing. It is used to organize primitives in a scene to allow efficient execution of intersection operations be...
Byn Choi, Rakesh Komuravelli, Victor Lu, Hyojin Su...
MICRO
2010
IEEE
210views Hardware» more  MICRO 2010»
14 years 9 months ago
Thread Cluster Memory Scheduling: Exploiting Differences in Memory Access Behavior
In a modern chip-multiprocessor system, memory is a shared resource among multiple concurrently executing threads. The memory scheduling algorithm should resolve memory contention...
Yoongu Kim, Michael Papamichael, Onur Mutlu, Mor H...
CAIP
2009
Springer
202views Image Analysis» more  CAIP 2009»
14 years 9 months ago
Near-Regular Texture Synthesis
This paper describes a method for seamless enlargement or editing of difficult colour textures containing simultaneously both regular periodic and stochastic components. Such textu...
Michal Haindl, Martin Hatka
CLUSTER
2009
IEEE
14 years 9 months ago
Coordinating the use of GPU and CPU for improving performance of compute intensive applications
GPUs have recently evolved into very fast parallel co-processors capable of executing general purpose computations extremely efficiently. At the same time, multi-core CPUs evolutio...
George Teodoro, Rafael Sachetto Oliveira, Olcay Se...
EUROPAR
2009
Springer
14 years 9 months ago
A Parallel Point Matching Algorithm for Landmark Based Image Registration Using Multicore Platform
Abstract. Point matching is crucial for many computer vision applications. Establishing the correspondence between a large number of data points is a computationally intensive proc...
Lin Yang, Leiguang Gong, Hong Zhang, John L. Noshe...