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ICASSP
2011
IEEE
14 years 1 months ago
Content preference estimation in online social networks: Message passing versus sparse reconstruction on graphs
We design two different strategies for computing the unknown content preferences in an online social network based on a small set of nodes in the corresponding social graph for wh...
Jacob Chakareski
EUROPAR
2009
Springer
15 years 2 months ago
MyriXen: Message Passing in Xen Virtual Machines over Myrinet and Ethernet
Data access in HPC infrastructures is realized via user-level networking and OS-bypass techniques through which nodes can communicate with high bandwidth and low-latency. Virtualiz...
Anastassios Nanos, Nectarios Koziris
IPPS
2002
IEEE
15 years 2 months ago
Portals 3.0: Protocol Building Blocks for Low Overhead Communication
This paper describes the evolution of the Portals message passing architecture and programming interface from its initial development on tightly-coupled massively parallel platfor...
Ron Brightwell, William Lawry, Arthur B. Maccabe, ...
JMLR
2010
149views more  JMLR 2010»
14 years 4 months ago
Coherent Inference on Optimal Play in Game Trees
Round-based games are an instance of discrete planning problems. Some of the best contemporary game tree search algorithms use random roll-outs as data. Relying on a good policy, ...
Philipp Hennig, David H. Stern, Thore Graepel
VLDB
1989
ACM
155views Database» more  VLDB 1989»
15 years 1 months ago
Parallel Processing of Recursive Queries in Distributed Architectures
This paper presents a parallel algorithm for recursive query processing and shows how it can be efficiently implemented in a local computer network. The algorithm relies on an int...
Guy Hulin