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ATAL
2006
Springer
15 years 1 months ago
Learning to commit in repeated games
Learning to converge to an efficient, i.e., Pareto-optimal Nash equilibrium of the repeated game is an open problem in multiagent learning. Our goal is to facilitate the learning ...
Stéphane Airiau, Sandip Sen
EDBT
2010
ACM
164views Database» more  EDBT 2010»
15 years 23 days ago
Techniques for efficiently querying scientific workflow provenance graphs
A key advantage of scientific workflow systems over traditional scripting approaches is their ability to automatically record data and process dependencies introduced during workf...
Manish Kumar Anand, Shawn Bowers, Bertram Ludä...
GLOBECOM
2009
IEEE
15 years 21 days ago
Conjectural Equilibrium in Water-Filling Games
—This paper considers a non-cooperative game in which competing users sharing a frequency-selective interference channel selfishly optimize their power allocation in order to imp...
Yi Su, Mihaela van der Schaar
CHI
2010
ACM
15 years 17 days ago
Characteristics of pressure-based input for mobile devices
We conducted a series of user studies to understand and clarify the fundamental characteristics of pressure in user interfaces for mobile devices. We seek to provide insight to cl...
Craig Stewart, Michael Rohs, Sven G. Kratz, Georg ...
AAAI
2007
14 years 11 months ago
Hybrid Inference for Sensor Network Localization Using a Mobile Robot
In this paper, we consider a hybrid solution to the sensor network position inference problem, which combines a real-time filtering system with information from a more expensive,...
Dimitri Marinakis, David Meger, Ioannis M. Rekleit...