Sciweavers

2403 search results - page 462 / 481
» Optimal Randomized RANSAC
Sort
View
CRYPTO
2000
Springer
149views Cryptology» more  CRYPTO 2000»
15 years 2 months ago
A Cryptographic Solution to a Game Theoretic Problem
In this work we use cryptography to solve a game-theoretic problem which arises naturally in the area of two party strategic games. The standard game-theoretic solution concept for...
Yevgeniy Dodis, Shai Halevi, Tal Rabin
PODS
1999
ACM
121views Database» more  PODS 1999»
15 years 2 months ago
Tracking Join and Self-Join Sizes in Limited Storage
Query optimizers rely on fast, high-quality estimates of result sizes in order to select between various join plans. Selfjoin sizes of relations provide bounds on the join size of...
Noga Alon, Phillip B. Gibbons, Yossi Matias, Mario...
AAIM
2007
Springer
97views Algorithms» more  AAIM 2007»
15 years 1 months ago
Efficiency of Data Distribution in BitTorrent-Like Systems
BitTorrent (BT) in practice is a very efficient method to share data over a network of clients. In this paper we extend the recent work of Arthur and Panigrahy [1] on modelling the...
Ho-Leung Chan, Tak Wah Lam, Prudence W. H. Wong
ICDCS
2010
IEEE
15 years 1 months ago
Existence Theorems and Approximation Algorithms for Generalized Network Security Games
—Aspnes et al [2] introduced an innovative game for modeling the containment of the spread of viruses and worms (security breaches) in a network. In this model, nodes choose to i...
V. S. Anil Kumar, Rajmohan Rajaraman, Zhifeng Sun,...
99
Voted
ASIAN
2004
Springer
153views Algorithms» more  ASIAN 2004»
15 years 1 months ago
Chi-Square Matrix: An Approach for Building-Block Identification
This paper presents a line of research in genetic algorithms (GAs), called building-block identification. The building blocks (BBs) are common structures inferred from a set of sol...
Chatchawit Aporntewan, Prabhas Chongstitvatana