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» Optimal Reductions in Interaction Systems
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HICSS
2003
IEEE
171views Biometrics» more  HICSS 2003»
15 years 4 months ago
Improving the Efficiency of Interactive Sequential Pattern Mining by Incremental Pattern Discovery
The discovery of sequential patterns, which extends beyond frequent item-set finding of association rule mining, has become a challenging task due to its complexity. Essentially, ...
Ming-Yen Lin, Suh-Yin Lee
COMCOM
2006
121views more  COMCOM 2006»
14 years 11 months ago
Interactive Transparent Networking: Protocol meta modeling based on EFSM
the extensibility and evolution of network services and protocols had become a major research issue in recent years. The 'programmable' and 'active' network par...
Javed I. Khan, Raid Zaghal
CGF
2011
14 years 2 months ago
GeoBrush: Interactive Mesh Geometry Cloning
We propose a method for interactive cloning of 3D surface geometry using a paintbrush interface, similar to the continuous cloning brush popular in image editing. Existing interac...
Kenshi Takayama, Ryan Schmidt, Karan Singh, Takeo ...
VLDB
2001
ACM
94views Database» more  VLDB 2001»
15 years 3 months ago
FeedbackBypass: A New Approach to Interactive Similarity Query Processing
In recent years, several methods have been proposed for implementing interactive similarity queries on multimedia databases. Common to all these methods is the idea to exploit use...
Ilaria Bartolini, Paolo Ciaccia, Florian Waas
GECCO
2006
Springer
15 years 2 months ago
Dominance hierarchies and social diversity in multi-agent systems
In this study, we investigate self-organizing social hierarchies in multi-agent systems. Agents occupy the nodes of a smallworld network and interact exclusively with other agents...
Michael Kirley