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» Optimal Reductions in Interaction Systems
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GECCO
2004
Springer
137views Optimization» more  GECCO 2004»
15 years 4 months ago
Achieving Shorter Search Times in Voice Conversion Using Interactive Evolution
We have already proposed using evolutionary computation to adjust the voice quality conversion parameters, and we have reported that this approach produces results that are not onl...
Yuji Sato
CGF
2010
218views more  CGF 2010»
14 years 11 months ago
Mesh Snapping: Robust Interactive Mesh Cutting Using Fast Geodesic Curvature Flow
This paper considers the problem of interactively finding the cutting contour to extract components from a given mesh. Some existing methods support cuts of arbitrary shape but re...
Juyong Zhang, Chunlin Wu, Jianfei Cai, Jianmin Zhe...
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GECCO
2004
Springer
150views Optimization» more  GECCO 2004»
15 years 4 months ago
Systems Biology Modeling in Human Genetics Using Petri Nets and Grammatical Evolution
Understanding the hierarchical relationships among biochemical, metabolic, and physiological systems in the mapping between genotype and phenotype is expected to improve the diagno...
Jason H. Moore, Lance W. Hahn
ICRA
2005
IEEE
101views Robotics» more  ICRA 2005»
15 years 4 months ago
Near Time-optimal Constrained Trajectory Planning on Outdoor Terrain
— We present an outdoor terrain planner that finds near optimal trajectories under dynamic and kinematic constraints. The planner can find solutions in close to real time by re...
Marin Kobilarov, Gaurav S. Sukhatme
ISLPED
2003
ACM
155views Hardware» more  ISLPED 2003»
15 years 4 months ago
Low-power high-level synthesis for FPGA architectures
This paper addresses two aspects of low-power design for FPGA circuits. First, we present an RT-level power estimator for FPGAs with consideration of wire length. The power estima...
Deming Chen, Jason Cong, Yiping Fan