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» Optimal Reductions in Interaction Systems
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CVPR
2003
IEEE
15 years 4 months ago
Graph-Theoretic Approach to Clustering and Segmentation
We develop a framework for the image segmentation problem based on a new graph-theoretic formulation of clustering. The approach is motivated by the analogies between the intuitiv...
Massimiliano Pavan, Marcello Pelillo
GECCO
2003
Springer
103views Optimization» more  GECCO 2003»
15 years 4 months ago
MILA - Multilevel Immune Learning Algorithm
The biological immune system is an intricate network of specialized tissues, organs, cells, and chemical molecules. T-cell-dependent humoral immune response is one of the complex i...
Dipankar Dasgupta, Senhua Yu, Nivedita Sumi Majumd...
HICSS
2002
IEEE
135views Biometrics» more  HICSS 2002»
15 years 4 months ago
Integrated Production Planning and Route Scheduling in Pulp Mill Industry
In this paper we consider the complete supply chain for a large pulp producer in Sweden. The supply chain is divided up in two parts, the pulp production planning problem and the ...
David Bredström, Mikael Rönnqvist
GI
2009
Springer
15 years 3 months ago
A Game-Theoretic Model for Distributed Programming by Contract
: We present an extension of the programming-by-contract (PBC) paradigm to a concurrent and distributed environment. Classical PBC is characterized by absolute conformance of code ...
Anders Starcke Henriksen, Tom Hvitved, Andrzej Fil...
RT
2001
Springer
15 years 3 months ago
A Perceptually-Based Texture Caching Algorithm for Hardware-Based Rendering
: The performance of hardware-based interactive rendering systems is often constrained by polygon fill rates and texture map capacity, rather than polygon count alone. We present a...
Reynald Dumont, Fabio Pellacini, James A. Ferwerda