Sciweavers

1481 search results - page 55 / 297
» Optimal Reductions in Interaction Systems
Sort
View
129
Voted
GECCO
2008
Springer
178views Optimization» more  GECCO 2008»
15 years 8 hour ago
Agent Smith: a real-time game-playing agent for interactive dynamic games
The goal of this project is to develop an agent capable of learning and behaving autonomously and making decisions quickly in a dynamic environment. The agent’s environment is a...
Ryan K. Small
ICN
2007
Springer
15 years 5 months ago
Heuristic Approach of Optimal Code Allocation in High Speed Downlink Packet Access Networks
— In this paper, we use the Markov Decision Process (MDP) technique to find the optimal code allocation policy in High-Speed Downlink Packet Access (HSDPA) networks. A discrete ...
Hussein Al-Zubaidy, Jerome Talim, Ioannis Lambadar...
WSC
2008
15 years 1 months ago
An optimization framework for waferfab performance enhancement
A typical wafer fab requires numerous decisions for daily operations. Even small decisions on system configurations may have significant impact on the overall fab performance. One...
Daniel Noack, Boon-Ping Gan, Peter Lendermann, Oli...
DAC
2005
ACM
15 years 12 months ago
User-perceived latency driven voltage scaling for interactive applications
Power has become a critical concern for battery-driven computing systems, on which many applications that are run are interactive. System-level voltage scaling techniques, such as...
Le Yan, Lin Zhong, Niraj K. Jha
SIGMOD
2008
ACM
134views Database» more  SIGMOD 2008»
15 years 11 months ago
SystemT: a system for declarative information extraction
As applications within and outside the enterprise encounter increasing volumes of unstructured data, there has been renewed interest in the area of information extraction (IE) ? t...
Rajasekar Krishnamurthy, Yunyao Li, Sriram Raghava...