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ACMACE
2004
ACM
15 years 6 months ago
AR-bowling: immersive and realistic game play in real environments using augmented reality
The game and entertainment industry plays an enormous role within the development and extensive usage of new technologies. They are one major technology driver concerning the deve...
Carsten Matysczok, Rafael Radkowski, Jan Berssenbr...
105
Voted
MSWIM
2004
ACM
15 years 6 months ago
Outdoor experimental comparison of four ad hoc routing algorithms
Most comparisons of wireless ad hoc routing algorithms involve simulated or indoor trial runs, or outdoor runs with only a small number of nodes, potentially leading to an incorre...
Robert S. Gray, David Kotz, Calvin C. Newport, Nik...
EMSOFT
2004
Springer
15 years 6 months ago
Scheduling within temporal partitions: response-time analysis and server design
As the bandwidth of CPUs and networks continues to grow, it becomes more attractive, for efficiency reasons, to share such resources among several applications with the minimum le...
Luís Almeida, Paulo Pedreiras
111
Voted
ERCIMDL
2004
Springer
184views Education» more  ERCIMDL 2004»
15 years 6 months ago
A Comparison of Text and Shape Matching for Retrieval of Online 3D Models
Because of recent advances in graphics hard- and software, both the production and use of 3D models are increasing at a rapid pace. As a result, a large number of 3D models have be...
Patrick Min, Michael M. Kazhdan, Thomas A. Funkhou...
102
Voted
FOSSACS
2004
Springer
15 years 6 months ago
safeDpi: A Language for Controlling Mobile Code
safeDpi is a distributed version of the Picalculus, in which processes are located at dynamically created sites. Parametrised code may be sent between sites using so-called ports, ...
Matthew Hennessy, Julian Rathke, Nobuko Yoshida
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