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» Optimal Strategies in Priced Timed Game Automata
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GECCO
2003
Springer
133views Optimization» more  GECCO 2003»
15 years 4 months ago
Dynamic Strategies in a Real-Time Strategy Game
Abstract. Most modern real-time strategy computer games have a sophisticated but fixed ‘AI’ component that controls the computer’s actions. Once the user has learned how suc...
William Joseph Falke II, Peter Ross
CONCUR
2007
Springer
15 years 5 months ago
Strategy Logic
We introduce strategy logic, a logic that treats strategies in two-player games as explicit first-order objects. The explicit treatment of strategies allows us to specify properti...
Krishnendu Chatterjee, Thomas A. Henzinger, Nir Pi...
TSMC
2002
182views more  TSMC 2002»
14 years 11 months ago
Bidder's strategy under group-buying auction on the Internet
The group-buying auction is a new kind of dynamic pricing mechanism on the Internet. It is a variant of the sellers' price double auction, which makes the bidders as a group t...
Jian Chen, Xilong Chen, Xiping Song
85
Voted
CONCUR
2007
Springer
15 years 5 months ago
Timed Concurrent Game Structures
Abstract. We propose a new model for timed games, based on concurrent game structures (CGSs). Compared to the classical timed game automata of Asarin et al. [8], our timed CGSs are...
Thomas Brihaye, François Laroussinie, Nicol...
ICDCS
2006
IEEE
15 years 5 months ago
On the Access Pricing Issues of Wireless Mesh Networks
This paper studies the use of pricing as an incentive mechanism to encourage private, self-interested nodes to participate in a public wireless mesh network and cooperate in the p...
Ray K. Lam, John C. S. Lui, Dah-Ming Chiu