—This paper presents a method that uses data buffers to create long periods of idleness to exploit power management. This method considers the power consumed by the buffers and a...
This paper proposes the variable block-size transform and context-based entropy coding techniques for the enhancement layer of FGS (Fine Granularity Scalable) video coding. First,...
Abstract—In this work, we discuss how to support Video-onDemand service in multi-hop WiMax mesh networks. We are interested in the scenario that end users connect to the video se...
Layered multicast is a common approach for dissemination of audio and video in heterogeneous network environments. Layered multicast schemes can be classified into two categories...
We present a novel method for 3D reconstruction of urban scenes extending a recently introduced heightmap model. Our model has several advantages for 3D modeling of urban scenes: i...