We study large-scale service systems with multiple customer classes and many statistically identical servers. The following question is addressed: How many servers are required (s...
We consider a virtual computing environment that provides computational resources on demand to users with multiattribute task descriptions that include a valuation, resource (CPU)...
We describe the design of a runtime system for a fine-grained concurrent object-oriented (actor) language and its performance. The runtime system provides considerable flexibility...
Efficient and robust metacomputing requires the decomposition of complex jobs into tasks that must be scheduled on distributed processing nodes. There are various ways of creating...
In this paper, we present a functional partitioning method for low power real-time distributed embedded systems whose constituent nodes are systems-on-a-chip (SOCs). The systemlev...