In visual 3-D reconstruction tasks with mobile cameras, one wishes to move the cameras so that they provide the views that lead to the best reconstruction result. When the camera ...
Stefan Wenhardt, Benjamin Deutsch, Elli Angelopoul...
In this paper, we present a new B-spline surface reconstruction approach, called dynamic surface reconstruction, aiming to close the sensingand-modeling loop in 3D digitization. A...
Large-scale 3D reconstruction has recently received much attention from the computer vision community. Bundle adjustment is a key component of 3D reconstruction problems. However,...
Abstract. We give a generic construction of an optimal hitting set generator (HSG) from any good “reconstructive” disperser. Past constructions of optimal HSGs have been based ...
In this paper we describe a method to perform Euclidean reconstruction with a perspective camera model. It incrementally performs reconstruction with a paraperspective camera in or...