We present physically based algorithms for interactive deformable shape and motion modeling. We coarsely sample the objects with simulation nodes, and apply a meshless finite elem...
Bart Adams, Martin Wicke, Maks Ovsjanikov, Michael...
We propose a prediction technique that is geared toward forming successful estimates of a signal based on a correlated anchor signal that is contaminated with complex interference...
This paper presents an algorithm for automatically detecting and segmenting a moving object from a monocular video. Detecting and segmenting a moving object from a video with limit...
Feng Liu (University of Wisconsin-Madison), Michae...
We present a dense 3D correspondence finding method that enables spatio-temporally coherent reconstruction of surface animations from multi-view video data. Given as input a seque...
Naveed Ahmed, Christian Theobalt, Christian Rö...
Sparse features have traditionally been tracked from frame to frame independently of one another. We propose a framework in which features are tracked jointly. Combining ideas fro...