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GECCO
2008
Springer
178views Optimization» more  GECCO 2008»
14 years 10 months ago
Agent Smith: a real-time game-playing agent for interactive dynamic games
The goal of this project is to develop an agent capable of learning and behaving autonomously and making decisions quickly in a dynamic environment. The agent’s environment is a...
Ryan K. Small
RTSS
2005
IEEE
15 years 3 months ago
Voltage Scaling Scheduling for Periodic Real-Time Tasks in Reward Maximization
— This paper is interested in reward maximization of periodic real-time tasks under a given energy constraint, where the reward received depends on how much computation a task ru...
Jian-Jia Chen, Tei-Wei Kuo
BIOCOMP
2008
14 years 11 months ago
Reverse Engineering Module Networks by PSO-RNN Hybrid Modeling
Background: Inferring a gene regulatory network (GRN) from high throughput biological data is often an under-determined problem and is a challenging task due to the following reas...
Yuji Zhang, Jianhua Xuan, Benildo de los Reyes, Ro...
CC
2007
Springer
109views System Software» more  CC 2007»
15 years 3 months ago
Layout Transformations for Heap Objects Using Static Access Patterns
As the amount of data used by programs increases due to the growth of hardware storage capacity and computing power, efficient memory usage becomes a key factor for performance. Si...
Jinseong Jeon, Keoncheol Shin, Hwansoo Han
INFOCOM
2010
IEEE
14 years 8 months ago
Cooperative Resource Management in Cognitive WiMAX with Femto Cells
Abstract—WiMAX with femto cells is a cost-effective nextgeneration broadband wireless communication system. Cognitive Radio (CR) has recently emerged as a promising technology to...
Jin Jin, Baochun Li