In computer games, one or more groups of units need to move from one location to another as quickly as possible. If there is only one group, then it can be solved efficiently as a ...
Marjan van den Akker, Roland Geraerts, Han Hoogeve...
In this paper we discuss the problem of network fairness. Traditional network fairness focuses on treating uneven resource (such as bandwidth) allocation in TCP congestion control...
Feedback Control for Character Animation Using an Abstract Model Yuting Ye C. Karen Liu Georgia Institute of Technology∗ Real-time adaptation of a motion capture sequence to vir...
— This paper studies the tradeoff between energy consumption and application performance in wireless sensor networks by investigating the interaction between network lifetime max...
This paper studies the problem of finding a minimum-length schedule of a power-controlled wireless network subject to traffic demands and SINR (signal-to-interferenceplus-noise rat...