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SIGGRAPH
2000
ACM
15 years 3 months ago
Timewarp rigid body simulation
The traditional high-level algorithms for rigid body simulation work well for moderate numbers of bodies but scale poorly to systems of hundreds or more moving, interacting bodies...
Brian Mirtich
SIGMOD
2000
ACM
99views Database» more  SIGMOD 2000»
15 years 3 months ago
WSQ/DSQ: A Practical Approach for Combined Querying of Databases and the Web
We present WSQ/DSQ (pronounced “wisk-disk”), a new approach for combining the query facilities of traditional databases with existing search engines on the Web. WSQ, for Web-S...
Roy Goldman, Jennifer Widom
SACMAT
2010
ACM
15 years 3 months ago
Mining roles with noisy data
There has been increasing interest in automatic techniques for generating roles for role based access control, a process known as role mining. Most role mining approaches assume t...
Ian Molloy, Ninghui Li, Yuan (Alan) Qi, Jorge Lobo...
CA
1999
IEEE
15 years 3 months ago
Collaborative Animation over the Network
The continuously increasing complexity of computer animationsmakes it necessary to rely on the knowledge of various experts to cover the different areas of computer graphics and a...
François Faure, Chris Faisstnauer, Gerd Hes...
STOC
1999
ACM
106views Algorithms» more  STOC 1999»
15 years 3 months ago
Scheduling in the Dark
We considered non-clairvoyant multiprocessor scheduling of jobs with arbitrary arrival times and changing execution characteristics. The problem has been studied extensively when ...
Jeff Edmonds
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