We present a technique for automatically synthesizing walking and running controllers for physically-simulated 3D humanoid characters. The sagittal hip, knee, and ankle degrees-of...
Jack M. Wang, Samuel R. Hamner, Scott L. Delp, Vla...
Architectural advancements in modern processor designs increase average performance with features such as pipelines, caches, branch prediction, and out-of-order execution. However...
Abstract— When grasping an object, friction forces are sometimes utilized. Because of this friction forces, the object is manipulable to various direction. In this paper, we disc...
Satoshi Ito, Yuuki Mizukoshi, Koji Ishihara, Minor...
We present an online learning algorithm for training parsers which allows for the inclusion of multiple objective functions. The primary example is the extension of a standard sup...
Keith Hall, Ryan T. McDonald, Jason Katz-Brown, Mi...
—We propose a steepest descent method to compute optimal control parameters for balancing between multiple performance objectives in stateless stochastic scheduling, wherein the ...
Chris Y. T. Ma, David K. Y. Yau, Nung Kwan Yip, Na...