− We propose a vision based 3D object recognition and tracking system, which provides high level scene descriptions such as object identification and 3D pose information. The sys...
In this article, different techniques for 'pointer swizzling" are classified and evaluated for optimizing the access to main-memory resident persistent objects. To speed ...
We consider various techniques for implementing shared objects and for accounting for objectsharing overheads in Pfair-scheduled multiprocessor systems. We primarily focus on the ...
Dynamic storage allocation has become increasingly important in many applications, in part due to the use of the object-oriented paradigm. At the same time, processor speeds are i...
Modeling complex realistic objects is a difficult and time consuming process. Nevertheless, with improvements in rendering speed and quality, more and more applications require s...