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SPAA
2010
ACM
15 years 9 months ago
Collaborative scoring with dishonest participants
Consider a set of players that are interested in collectively evaluating a set of objects. We develop a collaborative scoring protocol in which each player evaluates a subset of t...
Seth Gilbert, Rachid Guerraoui, Faezeh Malakouti R...
147
Voted
RT
1999
Springer
15 years 9 months ago
Interactive Virtual Relighting and Remodeling of Real Scenes
Abstract. Lighting design is often tedious due to the required physical manipulation of real light sources and objects. As an alternative, we present an interactive system to virtu...
Céline Loscos, Marie-Claude Frasson, George...
SIGGRAPH
1993
ACM
15 years 9 months ago
Adaptive display algorithm for interactive frame rates during visualization of complex virtual environments
We describe an adaptive display algorithm for interactive frame rates during visualization of very complex virtual environments. The algorithm relies upon a hierarchical model rep...
Thomas A. Funkhouser, Carlo H. Séquin
ECCV
2010
Springer
15 years 8 months ago
Detection and Tracking of Large Number of Targets in Wide Area Surveillance
In this paper, we tackle the problem of object detection and tracking in a new and challenging domain of wide area surveillance. This problem poses several challenges: large camera...
CLOR
2006
15 years 8 months ago
Generative Models for Labeling Multi-object Configurations in Images
Abstract. We propose a generative approach to the problem of labeling images containing configurations of objects from multiple classes. The main building blocks are dense statisti...
Yali Amit, Alain Trouvé