Sciweavers

5133 search results - page 885 / 1027
» Optimization in Object Caching
Sort
View
ICDAR
2005
IEEE
15 years 3 months ago
Fast Vector Matching Methods and Their Applications to Handwriting Recognition
A common practice in pattern recognition is to classify an unknown object by matching its feature vector with all the feature vectors stored in a database. When the number of clas...
Ying-Ho Liu, Wen-Hsiung Lin, Fu Chang, Chin-Chin L...
ICDAR
2005
IEEE
15 years 3 months ago
Skew Estimation for Scanned Documents from "Noises"
The vast majority of the published skew estimation methods for scanned document images are for textual documents. These methods are based on the principle that the skew angles can...
Bo Yuan, Chew Lim Tan
ICDE
2005
IEEE
110views Database» more  ICDE 2005»
15 years 3 months ago
Locality Aware Networked Join Evaluation
We pose the question: how do we efficiently evaluate a join operator, distributed over a heterogeneous network? Our objective here is to optimize the delay of output tuples. We di...
Yanif Ahmad, Ugur Çetintemel, John Jannotti...
ICMCS
2005
IEEE
97views Multimedia» more  ICMCS 2005»
15 years 3 months ago
Standard Compatible Error Correction for Multimedia Transmissions Over 802.11 WLAN
In this paper, we analyze a standard compatible error correction technique for multimedia transmissions over 802.11 WLANs that exploits, when available, the information of previou...
Enrico Masala, Antonio Servetti, Juan Carlos De Ma...
IEEECGIV
2005
IEEE
15 years 3 months ago
A Practical Implementation of a 3-D Game Engine
Creating a 3-D game engine is not a trivial task as gamers often demand for high quality output with top notch performance in games. In this paper, we show you how various real-ti...
Thomas C. S. Cheah, Kok-Why Ng