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MOBISYS
2007
ACM
15 years 9 months ago
Improving mobile database access over wide-area networks without degrading consistency
We report on the design, implementation, and evaluation of a system called Cedar that enables mobile database access with good performance over low-bandwidth networks. This is acc...
Niraj Tolia, Mahadev Satyanarayanan, Adam Wolbach
MOBISYS
2009
ACM
15 years 10 months ago
SoundSense: scalable sound sensing for people-centric applications on mobile phones
Top end mobile phones include a number of specialized (e.g., accelerometer, compass, GPS) and general purpose sensors (e.g., microphone, camera) that enable new people-centric sen...
Hong Lu, Wei Pan, Nicholas D. Lane, Tanzeem Choudh...
NETGAMES
2004
ACM
15 years 2 months ago
Lightweight QoS-support for networked mobile gaming
In this paper, we present an approach to provide Quality of Service (QoS) for networked mobile gaming. In order to examine the QoS requirements of mobile games, we ported a simple...
Marcel Busse, Bernd Lamparter, Martin Mauve, Wolfg...
MOBISYS
2009
ACM
15 years 10 months ago
Predictive methods for improved vehicular WiFi access
With the proliferation of WiFi technology, many WiFi networks are accessible from vehicles on the road making vehicular WiFi access realistic. However, several challenges exist: l...
Pralhad Deshpande, Anand Kashyap, Chul Sung, Samir...
MOBICOM
2010
ACM
14 years 9 months ago
Bartendr: a practical approach to energy-aware cellular data scheduling
Cellular radios consume more power and suffer reduced data rate when the signal is weak. According to our measurements, the communication energy per bit can be as much as 6x highe...
Aaron Schulman, Vishnu Navda, Ramachandran Ramjee,...