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AAAI
2012
13 years 8 days ago
Strategic Advice Provision in Repeated Human-Agent Interactions
This paper addresses the problem of automated advice provision in settings that involve repeated interactions between people and computer agents. This problem arises in many real ...
Amos Azaria, Zinovi Rabinovich, Sarit Kraus, Claud...
TCS
2008
14 years 9 months ago
The Magnus-Derek game
We introduce a new combinatorial game between two players: Magnus and Derek. Initially, a token is placed at position 0 on a round table with n positions. In each round of the gam...
Zhivko Prodanov Nedev, S. Muthukrishnan
GLOBECOM
2010
IEEE
14 years 8 months ago
Cooperation Stimulation in Cognitive Networks Using Indirect Reciprocity Game Modelling
In cognitive networks, since nodes generally belong to different authorities and pursue different goals, they will not cooperate with others unless cooperation can improve their ow...
Yan Chen, K. J. Ray Liu
SODA
2010
ACM
371views Algorithms» more  SODA 2010»
15 years 7 months ago
Online Learning with Queries
The online learning problem requires a player to iteratively choose an action in an unknown and changing environment. In the standard setting of this problem, the player has to ch...
Chao-Kai Chiang, Chi-Jen Lu
CVPR
2009
IEEE
16 years 5 months ago
Discriminatively Trained Particle Filters for Complex Multi-Object Tracking
This work presents a discriminative training method for particle filters in the context of multi-object tracking. We are motivated by the difficulty of hand-tuning the many mode...
Alan Fern, Robin Hess