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SIGGRAPH
2010
ACM
15 years 3 months ago
OptiX: a general purpose ray tracing engine
The NVIDIA® OptiX™ ray tracing engine is a programmable system designed for NVIDIA GPUs and other highly parallel architectures. The OptiX engine builds on the key observation ...
Steven G. Parker, James Bigler, Andreas Dietrich, ...
ICNP
2000
IEEE
15 years 2 months ago
A Scalable Monitoring Approach for Service Level Agreements Validation
In order to detect violations of end-to-end service level agreements (SLA) and to isolate trouble links and nodes based on a unified framework, managers of a service provider net...
Mun Choon Chan, Yow-Jian Lin, Xin Wang
SAC
2000
ACM
15 years 2 months ago
The Mobile Agent Technology to Support and to Access Museum Information
The global scenario put together by communication networks determines new opportunities towards the realization of Internetbased distributed services in many complex and composite...
Paolo Bellavista, Antonio Corradi, Andrea Tomasi
SIGGRAPH
2000
ACM
15 years 2 months ago
Timewarp rigid body simulation
The traditional high-level algorithms for rigid body simulation work well for moderate numbers of bodies but scale poorly to systems of hundreds or more moving, interacting bodies...
Brian Mirtich
SIGMETRICS
2000
ACM
177views Hardware» more  SIGMETRICS 2000»
15 years 2 months ago
A case for end system multicast
— The conventional wisdom has been that IP is the natural protocol layer for implementing multicast related functionality. However, more than a decade after its initial proposal,...
Yang-Hua Chu, Sanjay G. Rao, Hui Zhang
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