The NVIDIA® OptiX™ ray tracing engine is a programmable system designed for NVIDIA GPUs and other highly parallel architectures. The OptiX engine builds on the key observation ...
Steven G. Parker, James Bigler, Andreas Dietrich, ...
In order to detect violations of end-to-end service level agreements (SLA) and to isolate trouble links and nodes based on a unified framework, managers of a service provider net...
The global scenario put together by communication networks determines new opportunities towards the realization of Internetbased distributed services in many complex and composite...
The traditional high-level algorithms for rigid body simulation work well for moderate numbers of bodies but scale poorly to systems of hundreds or more moving, interacting bodies...
— The conventional wisdom has been that IP is the natural protocol layer for implementing multicast related functionality. However, more than a decade after its initial proposal,...