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VIS
2004
IEEE
135views Visualization» more  VIS 2004»
15 years 10 months ago
Adaptive 4-8 Texture Hierarchies
We address the texture level-of-detail problem for extremely large surfaces such as terrain during realtime, view-dependent rendering. A novel texture hierarchy is introduced base...
Kenneth I. Joy, Lok M. Hwa, Mark A. Duchaineau
81
Voted
VMV
2003
181views Visualization» more  VMV 2003»
14 years 11 months ago
2.5D Active Contour for Surface Reconstruction
In this paper, we present a new deformable model — 2.5D Active Contour— that is capable of directly extracting shape geometry from 3D unorganized point cloud datasets. The rec...
Ye Duan, Hong Qin
ICASSP
2010
IEEE
14 years 9 months ago
Motion estimation from compressed linear measurements
This paper presents a novel algorithm for computing the relative motion between images from compressed linear measurements. We propose a geometry based correlation model that desc...
Vijayaraghavan Thirumalai, Pascal Frossard
ICIP
2007
IEEE
15 years 11 months ago
Incorporating Depth-Image Based View-Prediction into H.264 for Multiview-Image Coding
We investigate the coding of multiview images obtained from a set of multiple cameras. To exploit the inter-view correlation, two viewprediction tools have been implemented and us...
Yannick Morvan, Dirk Farin, Peter H. N. de With
ICIP
2007
IEEE
15 years 3 months ago
Packet Loss Resilient Transmission of 3D Models
This paper presents an efficient joint source-channel coding scheme based on forward error correction (FEC) for three dimensional (3D) models. The system employs a wavelet based ...
M. Oguz Bici, Andrey Norkin, Gozde Bozdagi Akar