Dynamic dispatching is a major source of run-time overhead in object-oriented languages, due both to the direct cost of method lookup and to the indirect effect of preventing othe...
In this paper, we present a compiler strategy to optimize data accesses in regular array-intensive applications running on embedded multiprocessor environments. Specifically, we p...
Mahmut T. Kandemir, J. Ramanujam, Alok N. Choudhar...
Tiling is a crucial loop transformation for generating high performance code on modern architectures. Efficient generation of multilevel tiled code is essential for maximizing da...
Albert Hartono, Muthu Manikandan Baskaran, C&eacut...
VLIW and EDGE (Explicit Data Graph Execution) architectures rely on compilers to form high-quality hyperblocks for good performance. These compilers typically perform hyperblock f...
Bertrand A. Maher, Aaron Smith, Doug Burger, Kathr...
Software used in embedded systems is subject to strict timing and space constraints. The growing software complexity creates an urgent need for fast program execution under the co...